

These include Relentless Dispelling (clings to its targets and affects them again on the next turn), Voracious Dispelling (inflicts damage for each spell successfully dispelled) and Devour Magic (absorb spells from a creature to temporarily gain extra hit points).

Also note that since the dispel action is usually a spell in and of itself, you can often prevent it from being used in the first place by Silencing the caster. a low-level caster probably can't dispel a high-level status buff, or only removes one buff per casting instead of all), and complete immunity to dispels isn't out of the question either especially for bosses, and doubly so if they Turn Red. Conversely, if an enemy likes to dispel your status buffs, you can dedicate one character to repeatedly casting the same buff over and over so the enemy spends time constantly dispelling it rather than attacking.īut be warned: Not all status buffs (or dispels) are created equal! Sometimes the ability to dispel a status effect is linked to the characters' respective skill levels (e.g.

This can even be used tactically - if an enemy likes to spend several turns casting multiple buffs upon itself before attacking, it'll all be for naught when you just dispel all of them in one action, and the enemy will probably waste turns trying again instead of choosing to attack you directly. Out of necessity, it is also one of few spells that ignores "reflect"-type status buffs. It's frequently known simply as a "Dispel" or a similar name. Many games include a spell that will allow you to negate Status Buffs that some enemies have a propensity to cast on themselves.
